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<div class="title">Game.java</div>  </div>
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<a href="_game_8java.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="keyword">package </span>server;</div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;</div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="keyword">import</span> java.util.ArrayList;</div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="keyword">import</span> java.util.Random;</div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;</div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="keyword">import</span> tools.*;</div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;</div>
<div class="line"><a name="l00008"></a><span class="lineno"><a class="line" href="classserver_1_1_game.html">    8</a></span>&#160;<span class="keyword">public</span> <span class="keyword">class </span><a class="code" href="classserver_1_1_game.html">Game</a> <span class="keyword">implements</span> Runnable</div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;{</div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;    <span class="keyword">private</span> <span class="keyword">final</span> <span class="keywordtype">int</span> MIN_PLAYING_PLAYERS = 2;</div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;    <span class="keyword">private</span> <span class="keyword">final</span> <span class="keywordtype">int</span> DELAY = 1000;</div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;    <a class="code" href="classserver_1_1_server_badugi.html">ServerBadugi</a> server;</div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;    <a class="code" href="classtools_1_1_game_state.html">GameState</a> gameState;</div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;    <a class="code" href="classtools_1_1_deck.html">Deck</a> deck;</div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;    Thread thread;</div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;    </div>
<div class="line"><a name="l00017"></a><span class="lineno"><a class="line" href="classserver_1_1_game.html#ad83763d0bd97e623f7f287a9d92297b7">   17</a></span>&#160;    <span class="keyword">public</span> <a class="code" href="classserver_1_1_game.html#ad83763d0bd97e623f7f287a9d92297b7">Game</a>(<a class="code" href="classserver_1_1_server_badugi.html">ServerBadugi</a> server)</div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;    {</div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;        this.server = server;</div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;        gameState = <span class="keyword">new</span> <a class="code" href="classtools_1_1_game_state.html">GameState</a>(server.numberOfPlayers, server.smallBlind, server.bigBlind, server.numberOfChips);</div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;    }</div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;    </div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;    <span class="keywordtype">void</span> setThread(Thread thread)</div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;    {</div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;        this.thread = thread; </div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;    }</div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;    </div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;    <span class="keywordtype">void</span> addPlayer(ClientService cs)</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;    {</div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;        <span class="keywordtype">int</span> <span class="keywordtype">id</span> = server.getFreeID();</div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;        cs.id = id;</div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;        server.connectedPlayers.add(cs);            </div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;        cs.player = gameState.addPlayer(id);</div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;    }</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;    <span class="keywordtype">void</span> removePlayer(ClientService cs)</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;    {</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment">         * gracz nie zostal zarejestrowany, a wiec nie trzeba go usuwac</span></div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment">         * */</span></div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;        <span class="keywordflow">if</span> (cs.id == 0) <span class="keywordflow">return</span>;</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;        </div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;        server.connectedPlayers.remove(cs);</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;        gameState.removePlayer(cs.id);</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;        server.returnFreeID(cs.id);</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    }</div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;    </div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> setPlayersPlaying()</div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    {</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;        <span class="keyword">synchronized</span>(server)</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;        {</div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;            <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> player: gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;                <span class="keywordflow">if</span> (player.<a class="code" href="classtools_1_1_player.html#a37388a70260d1d966fe336a623884eb5">isWaiting</a>()) player.<a class="code" href="classtools_1_1_player.html#a037fbb56f983846306681105c3adbca9">setPlaying</a>();</div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;        }</div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;    }</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> setPlayersWaiting()</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    {</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;        <span class="keyword">synchronized</span>(server)</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;        {</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;            <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> player: gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;                <span class="keywordflow">if</span> (player.<a class="code" href="classtools_1_1_player.html#a7bf56b77ca755544a5572cf9c8f42ed7">isPlayer</a>()) player.<a class="code" href="classtools_1_1_player.html#a327e9d3ded67359bcff7efb9979cc3fa">setWaiting</a>();</div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;        }</div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    }</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    <span class="comment">/*</span></div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="comment">     * METODY OBSLUGUJACE KOMUNIKACJE Z KLIENTAMI</span></div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="comment">     * */</span></div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> sendToEveryone(<a class="code" href="enumtools_1_1_protocol.html">Protocol</a> protocol)</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    {</div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        this.sendToEveryone(protocol, 1);       </div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;    }</div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;    </div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> sendToEveryone(<a class="code" href="enumtools_1_1_protocol.html">Protocol</a> protocol, <span class="keywordtype">int</span> delay)</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;    {</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;        <span class="keyword">synchronized</span>(server)</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;        {</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;            <span class="keywordflow">for</span>(ClientService cs: server.connectedPlayers)</div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;            {</div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;                <span class="keywordflow">if</span> (cs.player.isPlayer())</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;                {</div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;                    cs.sendResponse(protocol);</div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;                }</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;            }</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;        }</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        <span class="keywordflow">try</span></div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        {</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;            Thread.sleep(delay * DELAY);</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;        }</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;        <span class="keywordflow">catch</span> (InterruptedException e)</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;        {</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;            e.printStackTrace();</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;        }       </div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;    }</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        </div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> SendToPlayer(<span class="keywordtype">int</span> playerID, <a class="code" href="enumtools_1_1_protocol.html">Protocol</a> protocol)</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;    {</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        ClientService cs = this.getClientService(playerID);</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;        <span class="keyword">synchronized</span>(server)</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;        {</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;            cs.sendResponse(protocol);</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;        }</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;        <span class="keywordflow">try</span></div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;        {</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;            Thread.sleep(DELAY);</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;        }</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;        <span class="keywordflow">catch</span> (InterruptedException e)</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;        {</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;            e.printStackTrace();</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;        }</div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;    }</div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;    </div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;    <span class="keyword">private</span> <a class="code" href="enumtools_1_1_protocol.html">Protocol</a> SendToPlayerAndWait(<span class="keywordtype">int</span> playerID, <a class="code" href="enumtools_1_1_protocol.html">Protocol</a> protocol)</div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;    {   </div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;        ClientService cs = this.getClientService(playerID);</div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;        <a class="code" href="enumtools_1_1_protocol.html">Protocol</a> p;</div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;        <span class="keyword">synchronized</span>(server)</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;        {</div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;            p = cs.sendResponseAndWait(protocol);</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;        }</div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;        <span class="keywordflow">try</span></div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;        {</div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;            Thread.sleep(DELAY);</div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;        }</div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;        <span class="keywordflow">catch</span> (InterruptedException e)</div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;        {</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;            e.printStackTrace();</div>
<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;        }</div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;        <span class="keywordflow">return</span> p;</div>
<div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;    }</div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;    </div>
<div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">int</span> countPlayingPlayers()</div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;    {</div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;        <span class="keywordflow">return</span> gameState.countPlayingPlayers();</div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;    }</div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;    </div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;    <span class="comment">/* GLOWNA PETLA */</span></div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;    @Override</div>
<div class="line"><a name="l00140"></a><span class="lineno"><a class="line" href="classserver_1_1_game.html#afb96f58e196918f24b6dc732af866b4a">  140</a></span>&#160;    <span class="keyword">public</span> <span class="keywordtype">void</span> <a class="code" href="classserver_1_1_game.html#afb96f58e196918f24b6dc732af866b4a">run</a>()</div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;    {</div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;<span class="comment">         * Glowna petla gry</span></div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;<span class="comment">         * */</span></div>
<div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;        <span class="keywordflow">while</span> (<span class="keyword">true</span>)</div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;        {</div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;            <span class="comment">/* CZEKANIE NA GRACZY */</span></div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;            gameState.setWaiting();</div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;            </div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;            <span class="keywordflow">while</span> (this.countWaitingPlayers() &lt; server.numberOfPlayers)</div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;            {</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;                sendToEveryone(<a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#adb593f97dbac760b531344af93b70f93">WAITING_FOR_PLAYERS</a>);</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;            }</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;            <span class="keywordtype">boolean</span> firstGame = <span class="keyword">true</span>;</div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;            <span class="comment">/* oznacz czekajacych jako grajacych */</span></div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;            setPlayersPlaying();</div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;            <span class="comment">/* wyzerowanie puli */</span></div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;            gameState.startGame();</div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;            </div>
<div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;            <span class="comment">/* ROZGRYWKA - dopoki jest z kim grac */</span>            </div>
<div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;            <span class="keywordflow">while</span> (this.arePlayersToGame())</div>
<div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;            {</div>
<div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;                <span class="comment">/*</span></div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;<span class="comment">                 * Jest wymagana liczba graczy</span></div>
<div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;<span class="comment">                 * 1. etap - losowanie kart i rozdanie kart, rozdanie buttonow:</span></div>
<div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;<span class="comment">                 *           - dealer button</span></div>
<div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;<span class="comment">                 *           - smallBlind</span></div>
<div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;<span class="comment">                 *           - BigBlind </span></div>
<div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;<span class="comment">                 * */</span></div>
<div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;                </div>
<div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;                <span class="comment">/* ustaw pierwsza runda licytacji/wymiany kart </span></div>
<div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;<span class="comment">                 * wyczysc liste zwyciezcow</span></div>
<div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;<span class="comment">                 * */</span></div>
<div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;                this.gameState.startRounds();</div>
<div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;                prepareGame(firstGame);</div>
<div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;                firstGame = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;                <span class="comment">/* reset najwyzszej stawki */</span></div>
<div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;                this.gameState.setHighestBetInRound(0);</div>
<div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;                </div>
<div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;                <span class="comment">/* SEND - informacja do klientow o rozpoczeciu gry */</span></div>
<div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;                this.sendToEveryone(Protocol.START_GAME);</div>
<div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;                </div>
<div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;                <span class="comment">/* RUNDY - dopoki */</span></div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;                <span class="keywordflow">while</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#a0f1edbe564c7cad49c072227a9eccef2">getNumberOfRound</a>() &lt;= 4 &amp;&amp; this.arePlayersToGame())</div>
<div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;                {</div>
<div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;                    <span class="comment">/* ustaw stan gry */</span></div>
<div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;                    <span class="keywordflow">if</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#a0f1edbe564c7cad49c072227a9eccef2">getNumberOfRound</a>() &lt; 4)</div>
<div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;                        this.gameState.<a class="code" href="classtools_1_1_game_state.html#ab07fa96d902285a4f5a94fc82606b4f4">setBettingRound</a>();</div>
<div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;                    <span class="keywordflow">else</span></div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;                        this.gameState.setFinalRound();</div>
<div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;                    </div>
<div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;                    <span class="comment">/* reset ID gracza ktory podbil stawke oraz reset najwyzszej stawki */</span></div>
<div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;                    this.gameState.setHighestBetInRoundPlayerID(0);</div>
<div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;                    </div>
<div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;                    <span class="keywordtype">boolean</span> isFirstBetInRound = <span class="keyword">true</span>;</div>
<div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;                    </div>
<div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;                    <span class="comment">/* gracze na Small i Big */</span></div>
<div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;                    <a class="code" href="classtools_1_1_player.html">Player</a> pSmall = this.gameState.players.get(this.gameState.getSmallBlindPlayerID());</div>
<div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;                    <a class="code" href="classtools_1_1_player.html">Player</a> pBig = this.gameState.players.get(this.gameState.getBigBlindPlayerID()); </div>
<div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;</div>
<div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;                    </div>
<div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;                    <span class="comment">/* jesli pierwsza runda to przymusowe zagranie big i small */</span></div>
<div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;                    <span class="keywordflow">if</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#a0f1edbe564c7cad49c072227a9eccef2">getNumberOfRound</a>() == 1)</div>
<div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;                    {</div>
<div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;                        <span class="comment">/* obowiazkowe zagrywki */</span></div>
<div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;                        pSmall.betSmallBlind();</div>
<div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;                        pBig.betBigBlind();</div>
<div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;                        </div>
<div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;                        <span class="comment">/* dodanie do puli*/</span></div>
<div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;                        this.gameState.setPot(this.gameState.getPot() + pSmall.<a class="code" href="classtools_1_1_player.html#a7f7f8450da0164063f7f10a8720cad9f">getBet</a>());</div>
<div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;                        this.gameState.setPot(this.gameState.getPot() + pBig.<a class="code" href="classtools_1_1_player.html#a7f7f8450da0164063f7f10a8720cad9f">getBet</a>());</div>
<div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;                        </div>
<div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;                        <span class="comment">/* jesli pierwsza runda to ustawienie najwyzszej stawki na gracza rozpoczynajcaego, </span></div>
<div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;<span class="comment">                         * a kwote na Big Blind</span></div>
<div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;<span class="comment">                         *  */</span></div>
<div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;                        <span class="comment">//isFirstBetInRound = true;</span></div>
<div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;                        gameState.setHighestBetInRound(pBig.getBet());</div>
<div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;                        </div>
<div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;                        <span class="comment">/* rozpoczyna gracz nastepny po Big Blind */</span></div>
<div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;                        <a class="code" href="classtools_1_1_player.html">Player</a> pNext = this.gameState.players.get(this.nextPlayerIDToBetting(pBig.getID()));</div>
<div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;                        </div>
<div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;                        <span class="keywordflow">if</span> (!pNext.isAllIn())</div>
<div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;                            this.gameState.<a class="code" href="classtools_1_1_game_state.html#ae9f5c299b5bf1438a94ac0a17412b35d">setTurningPlayer</a>(pNext.<a class="code" href="classtools_1_1_player.html#aac0db2c9355c34b5137bcf036216c3b2">getID</a>());</div>
<div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;                        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;                        {</div>
<div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;                            <span class="keywordtype">int</span> nextPlayerID = this.nextPlayerIDToBetting(pNext.getID());</div>
<div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;                            <span class="comment">/* jesli wszysycy zagrali allin to nie ma kto licytowac */</span></div>
<div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;                            <span class="keywordflow">if</span> (nextPlayerID == pNext.<a class="code" href="classtools_1_1_player.html#aac0db2c9355c34b5137bcf036216c3b2">getID</a>())</div>
<div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;                                <span class="comment">/* i w takim przypadku ustawiamy 0 poniewaz petal licytacji nie moze sie uruchomic */</span></div>
<div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;                                this.gameState.<a class="code" href="classtools_1_1_game_state.html#ae9f5c299b5bf1438a94ac0a17412b35d">setTurningPlayer</a>(0);</div>
<div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;                            <span class="keywordflow">else</span></div>
<div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;                                this.gameState.setTurningPlayer(nextPlayerID);  </div>
<div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;                        }</div>
<div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;                    }</div>
<div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;                    <span class="keywordflow">else</span></div>
<div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;                    {</div>
<div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;                        <span class="comment">/* w nastepnych rundach rozpoczyna gracz ze Small Blind jesli nie zagral All-in */</span></div>
<div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;                        <span class="keywordflow">if</span> (!pSmall.isAllIn())</div>
<div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;                            this.gameState.<a class="code" href="classtools_1_1_game_state.html#ae9f5c299b5bf1438a94ac0a17412b35d">setTurningPlayer</a>(pSmall.<a class="code" href="classtools_1_1_player.html#aac0db2c9355c34b5137bcf036216c3b2">getID</a>());</div>
<div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;                        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;                        {</div>
<div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;                            <span class="keywordtype">int</span> nextPlayerID = this.nextPlayerIDToBetting(pSmall.getID());</div>
<div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;                            <span class="comment">/* jesli wszysycy zagrali allin to nie ma kto licytowac */</span></div>
<div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;                            <span class="keywordflow">if</span> (nextPlayerID == pSmall.<a class="code" href="classtools_1_1_player.html#aac0db2c9355c34b5137bcf036216c3b2">getID</a>())</div>
<div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;                                <span class="comment">/* i w takim przypadku ustawiamy 0 poniewaz petal licytacji nie moze sie uruchomic */</span></div>
<div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;                                this.gameState.<a class="code" href="classtools_1_1_game_state.html#ae9f5c299b5bf1438a94ac0a17412b35d">setTurningPlayer</a>(0);</div>
<div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;                            <span class="keywordflow">else</span></div>
<div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;                                this.gameState.setTurningPlayer(nextPlayerID);</div>
<div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;                        }</div>
<div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;                    }</div>
<div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;                    </div>
<div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;                    <span class="comment">/* PETLA LICYTACJI */</span></div>
<div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;                    <span class="keywordflow">while</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#a199443af0306c6f6f05ed36b1463cf57">getHighestBetInRoundPlayerID</a>() != this.gameState.getTurningPlayer() &amp;&amp; this.arePlayersToGame())</div>
<div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;                    {</div>
<div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;                        <span class="comment">/* SEND - uaktualnienie stanu gry u klientow */</span></div>
<div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;                        this.sendToEveryone(Protocol.REFRESH);</div>
<div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;                        </div>
<div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;                        <span class="comment">/* SEND AND WAIT - stawiaj i jesli przeblies to ustaw ID najwyzszej stawki */</span></div>
<div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;                        bid(this.gameState.<a class="code" href="classtools_1_1_game_state.html#a00ae3169e52f8352edf60686c0834024">getTurningPlayer</a>());</div>
<div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;                        <span class="comment">/* pobranie player dopiero po wywloaniu BID poniewaz po odbiorze komuniaktu </span></div>
<div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;<span class="comment">                         * od klienta jest zawsze adres player w tablicy jest zmieniany */</span></div>
<div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;                        <a class="code" href="classtools_1_1_player.html">Player</a> player = this.gameState.players.get(this.gameState.getTurningPlayer());</div>
<div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;                        </div>
<div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;                        <span class="keywordflow">if</span> (isFirstBetInRound)</div>
<div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;                        {</div>
<div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;                            isFirstBetInRound = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;                            gameState.setHighestBetInRound(player.getInGameChips());</div>
<div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;                            gameState.setHighestBetInRoundPlayerID(player.getID());</div>
<div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;                        }</div>
<div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;                        </div>
<div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;                        <span class="comment">/* nastepny gracz nextID */</span></div>
<div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;                        <span class="keywordtype">int</span> nextPlayerID = this.nextPlayerIDToBetting(player.getID());</div>
<div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;                        <span class="keywordflow">if</span> (nextPlayerID == player.getID())</div>
<div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;                            <span class="comment">/* licytacja wraca do tego samego gracza - nie ma sensu  */</span></div>
<div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;                            <span class="keywordflow">break</span>;</div>
<div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;                        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;                            <span class="comment">/* OK */</span></div>
<div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;                            this.gameState.setTurningPlayer(nextPlayerID);</div>
<div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;                    }</div>
<div class="line"><a name="l00280"></a><span class="lineno">  280</span>&#160;                    </div>
<div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;                    <span class="comment">/* kolko licytacji sie zakonczylo tzn. ID najwyzszego gracza = ID gracza ktory mial robic ruch */</span></div>
<div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;                    </div>
<div class="line"><a name="l00283"></a><span class="lineno">  283</span>&#160;                    System.out.println(<span class="stringliteral">&quot;Przejscie do wymiany kart. nr rundy: &quot;</span>+this.gameState.getNumberOfRound());</div>
<div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;                    System.out.println(<span class="stringliteral">&quot;Przejscie do wymiany kart. czy sa gracze do wymiany?: &quot;</span>+this.arePlayersToGame());</div>
<div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;                    </div>
<div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;                    <span class="comment">/* PETLA WYMIANY KART - czekanie na rekacje gracza! */</span></div>
<div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;                    </div>
<div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;                    <span class="keywordflow">if</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#a0f1edbe564c7cad49c072227a9eccef2">getNumberOfRound</a>() &lt; 4 &amp;&amp; this.arePlayersToGame())</div>
<div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;                    {</div>
<div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;                        System.out.println(<span class="stringliteral">&quot;Wymiana kart START&quot;</span>);</div>
<div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;                        <span class="comment">/* wymiane kart rozpoczynamy od dealer button ID. nie bylo wymagania wiec tak zrobilem */</span></div>
<div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;                        <span class="comment">/* gracz Dealer Button */</span></div>
<div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;                        <a class="code" href="classtools_1_1_player.html">Player</a> pDB = this.gameState.players.get(this.gameState.getDealerButtonPlayerID());</div>
<div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;                        </div>
<div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;                        <span class="keywordflow">if</span> (pDB.isPlaying())</div>
<div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;                            this.gameState.<a class="code" href="classtools_1_1_game_state.html#ae9f5c299b5bf1438a94ac0a17412b35d">setTurningPlayer</a>(pDB.getID());</div>
<div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;                        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;                        {</div>
<div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;                            <span class="comment">/* jesli Dealer button dal FOLD do odpada z wymiany kart i szukamy nastepnego */</span></div>
<div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;                            <span class="keywordtype">int</span> nextPlayerID = this.nextPlayerID(pDB.getID());</div>
<div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;                            </div>
<div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;                            <span class="keywordflow">if</span> (nextPlayerID == pDB.getID())</div>
<div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;                                <span class="comment">/* jesli nie ma nastepnego to ustawiamy 0 */</span></div>
<div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;                                this.gameState.<a class="code" href="classtools_1_1_game_state.html#ae9f5c299b5bf1438a94ac0a17412b35d">setTurningPlayer</a>(0);</div>
<div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;                            <span class="keywordflow">else</span></div>
<div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160;                                this.gameState.setTurningPlayer(nextPlayerID);</div>
<div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;                        }</div>
<div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;                        </div>
<div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;                        System.out.println(<span class="stringliteral">&quot;Wymiana kart rozpoczyna gracz: &quot;</span> + this.gameState.getTurningPlayer());</div>
<div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;                        </div>
<div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;                        <span class="comment">/* jesli nie ma kto wymienic kart to nie uruchamiam petli wymiany */</span></div>
<div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;                        <span class="keywordflow">if</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#a00ae3169e52f8352edf60686c0834024">getTurningPlayer</a>() != 0)</div>
<div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160;                        {</div>
<div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160;                            <span class="comment">/* ustaw stan gry */</span></div>
<div class="line"><a name="l00315"></a><span class="lineno">  315</span>&#160;                            this.gameState.setExchangeRound();</div>
<div class="line"><a name="l00316"></a><span class="lineno">  316</span>&#160;                            </div>
<div class="line"><a name="l00317"></a><span class="lineno">  317</span>&#160;                            <span class="keywordflow">do</span></div>
<div class="line"><a name="l00318"></a><span class="lineno">  318</span>&#160;                            {</div>
<div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160;                                <span class="comment">/* SEND - uaktualnienie stanu gry u klientow */</span></div>
<div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;                                this.sendToEveryone(Protocol.REFRESH);</div>
<div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;    </div>
<div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;                                <span class="comment">/* SEND AND WAIT - wymiana kart przez gracza */</span> </div>
<div class="line"><a name="l00323"></a><span class="lineno">  323</span>&#160;                                exchangeCards(this.gameState.<a class="code" href="classtools_1_1_game_state.html#a00ae3169e52f8352edf60686c0834024">getTurningPlayer</a>());</div>
<div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;                                </div>
<div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;                                <span class="comment">/* nastepny gracz nextID */</span></div>
<div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160;                                this.gameState.setTurningPlayer(this.nextPlayerID(this.gameState.getTurningPlayer()));</div>
<div class="line"><a name="l00327"></a><span class="lineno">  327</span>&#160;                                </div>
<div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;                            } <span class="keywordflow">while</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#aee6651b7ca54155265d856602dc7408d">getDealerButtonPlayerID</a>() != this.gameState.getTurningPlayer() &amp;&amp; this.arePlayersToGame());</div>
<div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;                        }</div>
<div class="line"><a name="l00330"></a><span class="lineno">  330</span>&#160;                    }</div>
<div class="line"><a name="l00331"></a><span class="lineno">  331</span>&#160;                    <span class="comment">/* zwieksz licznik rund */</span></div>
<div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;                    this.gameState.setNumberOfRound(this.gameState.getNumberOfRound()+1);</div>
<div class="line"><a name="l00333"></a><span class="lineno">  333</span>&#160;                }</div>
<div class="line"><a name="l00334"></a><span class="lineno">  334</span>&#160;                <span class="comment">/* ustawienie na 4 nr rundy dla czystosci numeracji, to ustawienie nie ma znaczenia dla algorytmu */</span></div>
<div class="line"><a name="l00335"></a><span class="lineno">  335</span>&#160;                this.gameState.setNumberOfRound(4);</div>
<div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;                <span class="comment">/* reset gracza wykonujacego ruch */</span></div>
<div class="line"><a name="l00337"></a><span class="lineno">  337</span>&#160;                this.gameState.setTurningPlayer(0);</div>
<div class="line"><a name="l00338"></a><span class="lineno">  338</span>&#160;</div>
<div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;                <span class="comment">/* pokazanie kart</span></div>
<div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;<span class="comment">                 * ustalenie wygranego i podzial puli</span></div>
<div class="line"><a name="l00341"></a><span class="lineno">  341</span>&#160;<span class="comment">                 * oznaczenie graczy </span></div>
<div class="line"><a name="l00342"></a><span class="lineno">  342</span>&#160;<span class="comment">                 * */</span></div>
<div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;                this.gameState.setEndGame();</div>
<div class="line"><a name="l00344"></a><span class="lineno">  344</span>&#160;                <span class="comment">/* SEND - koncowe wyslanie stanu gry i wynikow  */</span></div>
<div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;                endGame();</div>
<div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;                </div>
<div class="line"><a name="l00347"></a><span class="lineno">  347</span>&#160;                <span class="comment">/* ustawienie wszysktim graczom posiadajacym zetony stanu PLAYING, </span></div>
<div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160;<span class="comment">                 * nowi ktorzy dolaczyli w czasie gry tez dostana </span></div>
<div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;<span class="comment">                 * Gracze ktorzy nie maja zetonow zostaja wyrzuceni komenda KICK</span></div>
<div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160;<span class="comment">                 * */</span></div>
<div class="line"><a name="l00351"></a><span class="lineno">  351</span>&#160;                verifyPlayers();</div>
<div class="line"><a name="l00352"></a><span class="lineno">  352</span>&#160;            }</div>
<div class="line"><a name="l00353"></a><span class="lineno">  353</span>&#160;            </div>
<div class="line"><a name="l00354"></a><span class="lineno">  354</span>&#160;            <span class="comment">/* zostal jeden gracz - musi poczekac */</span></div>
<div class="line"><a name="l00355"></a><span class="lineno">  355</span>&#160;            this.setPlayersWaiting();</div>
<div class="line"><a name="l00356"></a><span class="lineno">  356</span>&#160;        }</div>
<div class="line"><a name="l00357"></a><span class="lineno">  357</span>&#160;    }</div>
<div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160;    </div>
<div class="line"><a name="l00359"></a><span class="lineno">  359</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> verifyPlayers()</div>
<div class="line"><a name="l00360"></a><span class="lineno">  360</span>&#160;    {</div>
<div class="line"><a name="l00361"></a><span class="lineno">  361</span>&#160;        <span class="comment">/* ustawienie wszysktim graczom posiadajacym zetony stanu PLAYING, </span></div>
<div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;<span class="comment">         * nowi ktorzy dolaczyli w czasie gry tez dostana </span></div>
<div class="line"><a name="l00363"></a><span class="lineno">  363</span>&#160;<span class="comment">         * Gracze ktorzy nie maja zetonow zostaja wyrzuceni komenda KICK</span></div>
<div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;<span class="comment">         * */</span></div>
<div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160;        <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> p : gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00366"></a><span class="lineno">  366</span>&#160;        {</div>
<div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160;            <span class="comment">/* jesli gracz ma wystarczajaca ilosc zetonow do gry  */</span></div>
<div class="line"><a name="l00368"></a><span class="lineno">  368</span>&#160;            <span class="keywordflow">if</span> (!p.<a class="code" href="classtools_1_1_player.html#a5b63711f6646e35d788c8c14ef8ced73">isEmptySlot</a>() &amp;&amp; p.hasTotalChipsToGame()) </div>
<div class="line"><a name="l00369"></a><span class="lineno">  369</span>&#160;            {</div>
<div class="line"><a name="l00370"></a><span class="lineno">  370</span>&#160;                p.setPlaying();</div>
<div class="line"><a name="l00371"></a><span class="lineno">  371</span>&#160;                p.setAllIn(<span class="keyword">false</span>);</div>
<div class="line"><a name="l00372"></a><span class="lineno">  372</span>&#160;            }</div>
<div class="line"><a name="l00373"></a><span class="lineno">  373</span>&#160;            <span class="keywordflow">else</span> <span class="keywordflow">if</span> (!p.<a class="code" href="classtools_1_1_player.html#a5b63711f6646e35d788c8c14ef8ced73">isEmptySlot</a>())</div>
<div class="line"><a name="l00374"></a><span class="lineno">  374</span>&#160;            {</div>
<div class="line"><a name="l00375"></a><span class="lineno">  375</span>&#160;                <span class="comment">/* jesli nie to KCIK */</span></div>
<div class="line"><a name="l00376"></a><span class="lineno">  376</span>&#160;                System.out.println(<span class="stringliteral">&quot;verifyPlayers() - player KICK: &quot;</span> + p.getID());</div>
<div class="line"><a name="l00377"></a><span class="lineno">  377</span>&#160;                this.SendToPlayer(p.getID(), <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#aae3d946faf28d8421aca16c005ccfd40">KICK</a>);</div>
<div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;            }</div>
<div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;        }</div>
<div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;    }</div>
<div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;</div>
<div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> endGame()</div>
<div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;    {</div>
<div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160;        <span class="comment">/* pokazanie kart </span></div>
<div class="line"><a name="l00385"></a><span class="lineno">  385</span>&#160;<span class="comment">         * ustalenie wygranego i podzial puli</span></div>
<div class="line"><a name="l00386"></a><span class="lineno">  386</span>&#160;<span class="comment">         * </span></div>
<div class="line"><a name="l00387"></a><span class="lineno">  387</span>&#160;<span class="comment">         * */</span></div>
<div class="line"><a name="l00388"></a><span class="lineno">  388</span>&#160;        </div>
<div class="line"><a name="l00389"></a><span class="lineno">  389</span>&#160;        <a class="code" href="classtools_1_1_player.html">Player</a> bestPlayer=null;</div>
<div class="line"><a name="l00390"></a><span class="lineno">  390</span>&#160;        <span class="comment">/* szukanie najlepszego rozkladu wsrod graczy */</span></div>
<div class="line"><a name="l00391"></a><span class="lineno">  391</span>&#160;        <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> player : this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00392"></a><span class="lineno">  392</span>&#160;            <span class="keywordflow">if</span> (player.<a class="code" href="classtools_1_1_player.html#a4cf695f8302dd11fdab175fd7cd233ad">isPlaying</a>())</div>
<div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;            {</div>
<div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160;                <span class="comment">/* przy okazji wyczyszczenie statusu gracza */</span></div>
<div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;                player.setStatusGame(<span class="stringliteral">&quot;&quot;</span>);</div>
<div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;                <span class="keywordflow">if</span> ((bestPlayer == null) || (player.getHand().compareTo(bestPlayer.<a class="code" href="classtools_1_1_player.html#a631aa599716b18d67625b402837457aa">getHand</a>()) &gt; 0))</div>
<div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160;                    bestPlayer = player;</div>
<div class="line"><a name="l00398"></a><span class="lineno">  398</span>&#160;                </div>
<div class="line"><a name="l00399"></a><span class="lineno">  399</span>&#160;                System.out.println(<span class="stringliteral">&quot;End game. Karty gracza &quot;</span>+ player.getID() + <span class="stringliteral">&quot; &quot;</span> + player.<a class="code" href="classtools_1_1_player.html#a631aa599716b18d67625b402837457aa">getHand</a>().getCards().toString());</div>
<div class="line"><a name="l00400"></a><span class="lineno">  400</span>&#160;            }</div>
<div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;</div>
<div class="line"><a name="l00402"></a><span class="lineno">  402</span>&#160;        <span class="comment">/* wpisanie graczy z najlepszym rozkladem na liste zwyciezcow */</span></div>
<div class="line"><a name="l00403"></a><span class="lineno">  403</span>&#160;        <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> player : this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00404"></a><span class="lineno">  404</span>&#160;            <span class="keywordflow">if</span> (player.<a class="code" href="classtools_1_1_player.html#a4cf695f8302dd11fdab175fd7cd233ad">isPlaying</a>())</div>
<div class="line"><a name="l00405"></a><span class="lineno">  405</span>&#160;                <span class="keywordflow">if</span> (player.<a class="code" href="classtools_1_1_player.html#a631aa599716b18d67625b402837457aa">getHand</a>().compareTo(bestPlayer.getHand()) == 0)</div>
<div class="line"><a name="l00406"></a><span class="lineno">  406</span>&#160;                {</div>
<div class="line"><a name="l00407"></a><span class="lineno">  407</span>&#160;                    this.gameState.addWinner(player);</div>
<div class="line"><a name="l00408"></a><span class="lineno">  408</span>&#160;                    <span class="comment">/* ustawienie stusu na wypadek remisu, jesli bedzie tylko jeden zwyciezca to status zostanie nadpisany */</span></div>
<div class="line"><a name="l00409"></a><span class="lineno">  409</span>&#160;                    player.setStatusGame(<span class="stringliteral">&quot;Unlucky winner :(&quot;</span>);</div>
<div class="line"><a name="l00410"></a><span class="lineno">  410</span>&#160;                    System.out.println(<span class="stringliteral">&quot;Najlepszy rozklad: gracz &quot;</span>+ player.getID() + <span class="stringliteral">&quot; &quot;</span> + player.<a class="code" href="classtools_1_1_player.html#a631aa599716b18d67625b402837457aa">getHand</a>().getCards().toString());</div>
<div class="line"><a name="l00411"></a><span class="lineno">  411</span>&#160;                }</div>
<div class="line"><a name="l00412"></a><span class="lineno">  412</span>&#160;        </div>
<div class="line"><a name="l00413"></a><span class="lineno">  413</span>&#160;        <span class="keywordflow">if</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#afbf6e295c969fa793d84d0ec84eafabe">getWinner</a>() != null &amp;&amp; !this.gameState.isDraw())</div>
<div class="line"><a name="l00414"></a><span class="lineno">  414</span>&#160;        {</div>
<div class="line"><a name="l00415"></a><span class="lineno">  415</span>&#160;            this.gameState.getWinner().setStatusGame(<span class="stringliteral">&quot;Winner!&quot;</span>);</div>
<div class="line"><a name="l00416"></a><span class="lineno">  416</span>&#160;            this.gameState.sharePot();</div>
<div class="line"><a name="l00417"></a><span class="lineno">  417</span>&#160;        }</div>
<div class="line"><a name="l00418"></a><span class="lineno">  418</span>&#160;        </div>
<div class="line"><a name="l00419"></a><span class="lineno">  419</span>&#160;        <span class="comment">/* wstrzymaj gre na czas 3 razy dluzszy niz normalnie (3 * DELAY) */</span></div>
<div class="line"><a name="l00420"></a><span class="lineno">  420</span>&#160;        this.sendToEveryone(Protocol.END_GAME, 3);</div>
<div class="line"><a name="l00421"></a><span class="lineno">  421</span>&#160;        this.returnCards();</div>
<div class="line"><a name="l00422"></a><span class="lineno">  422</span>&#160;    }</div>
<div class="line"><a name="l00423"></a><span class="lineno">  423</span>&#160;</div>
<div class="line"><a name="l00424"></a><span class="lineno">  424</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> bid(<span class="keywordtype">int</span> playerID)</div>
<div class="line"><a name="l00425"></a><span class="lineno">  425</span>&#160;    {</div>
<div class="line"><a name="l00426"></a><span class="lineno">  426</span>&#160;        <a class="code" href="enumtools_1_1_protocol.html">Protocol</a> answer;</div>
<div class="line"><a name="l00427"></a><span class="lineno">  427</span>&#160;        <span class="comment">/* obsluga licytacji przez gracza &quot;p&quot; */</span></div>
<div class="line"><a name="l00428"></a><span class="lineno">  428</span>&#160;        answer = this.SendToPlayerAndWait(playerID, Protocol.BID);</div>
<div class="line"><a name="l00429"></a><span class="lineno">  429</span>&#160;</div>
<div class="line"><a name="l00430"></a><span class="lineno">  430</span>&#160;        <a class="code" href="classtools_1_1_player.html">Player</a> p = this.gameState.players.get(playerID);</div>
<div class="line"><a name="l00431"></a><span class="lineno">  431</span>&#160;        </div>
<div class="line"><a name="l00432"></a><span class="lineno">  432</span>&#160;        <span class="keywordflow">if</span> (answer == <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#a1b3083fa16658849fa8e47b7ca027602">CHECK</a> )</div>
<div class="line"><a name="l00433"></a><span class="lineno">  433</span>&#160;        {</div>
<div class="line"><a name="l00434"></a><span class="lineno">  434</span>&#160;            p.setStatusGame(<span class="stringliteral">&quot;Check&quot;</span>);</div>
<div class="line"><a name="l00435"></a><span class="lineno">  435</span>&#160;        }</div>
<div class="line"><a name="l00436"></a><span class="lineno">  436</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span> (answer == <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#a22ddebccfad5f10085565beeab9ffc8d">CALL</a> )</div>
<div class="line"><a name="l00437"></a><span class="lineno">  437</span>&#160;        {</div>
<div class="line"><a name="l00438"></a><span class="lineno">  438</span>&#160;            p.setStatusGame(<span class="stringliteral">&quot;Call: &quot;</span> + p.getBet());</div>
<div class="line"><a name="l00439"></a><span class="lineno">  439</span>&#160;        }</div>
<div class="line"><a name="l00440"></a><span class="lineno">  440</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span> (answer == <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#a6929a81113e281dc8ea6f220cfe0ce14">BET</a> )</div>
<div class="line"><a name="l00441"></a><span class="lineno">  441</span>&#160;        {</div>
<div class="line"><a name="l00442"></a><span class="lineno">  442</span>&#160;            p.setStatusGame(<span class="stringliteral">&quot;Bet: &quot;</span> + p.getBet());</div>
<div class="line"><a name="l00443"></a><span class="lineno">  443</span>&#160;        }</div>
<div class="line"><a name="l00444"></a><span class="lineno">  444</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span> (answer == <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#ac6960b0547d870a9349aa5fdcc42d775">RAISE</a> )</div>
<div class="line"><a name="l00445"></a><span class="lineno">  445</span>&#160;        {</div>
<div class="line"><a name="l00446"></a><span class="lineno">  446</span>&#160;            p.setStatusGame(<span class="stringliteral">&quot;Raise: &quot;</span> + p.getBet());</div>
<div class="line"><a name="l00447"></a><span class="lineno">  447</span>&#160;        }</div>
<div class="line"><a name="l00448"></a><span class="lineno">  448</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span> (answer == <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#a268e2b8626c573c44c3b09a047e98e25">ALL_IN</a> )</div>
<div class="line"><a name="l00449"></a><span class="lineno">  449</span>&#160;        {</div>
<div class="line"><a name="l00450"></a><span class="lineno">  450</span>&#160;            p.setStatusGame(<span class="stringliteral">&quot;All-in: &quot;</span> + p.getBet());</div>
<div class="line"><a name="l00451"></a><span class="lineno">  451</span>&#160;        }</div>
<div class="line"><a name="l00452"></a><span class="lineno">  452</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span> (answer == <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#ab25bc725550f4fc5d5a0195598ea441d">FOLD</a> )</div>
<div class="line"><a name="l00453"></a><span class="lineno">  453</span>&#160;        {</div>
<div class="line"><a name="l00454"></a><span class="lineno">  454</span>&#160;            p.setStatusGame(<span class="stringliteral">&quot;Fold&quot;</span>);</div>
<div class="line"><a name="l00455"></a><span class="lineno">  455</span>&#160;            <span class="keywordflow">return</span>;</div>
<div class="line"><a name="l00456"></a><span class="lineno">  456</span>&#160;        }</div>
<div class="line"><a name="l00457"></a><span class="lineno">  457</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span> (answer == <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#a3d71b3b569c36dc50d1dfeccad68f8a3">QUIT</a>)</div>
<div class="line"><a name="l00458"></a><span class="lineno">  458</span>&#160;        {</div>
<div class="line"><a name="l00459"></a><span class="lineno">  459</span>&#160;            <span class="comment">/* inni gracze wyszli i serwer to wykryl i wyslal te komende */</span></div>
<div class="line"><a name="l00460"></a><span class="lineno">  460</span>&#160;            <span class="keywordflow">return</span>;</div>
<div class="line"><a name="l00461"></a><span class="lineno">  461</span>&#160;        }</div>
<div class="line"><a name="l00462"></a><span class="lineno">  462</span>&#160;        </div>
<div class="line"><a name="l00463"></a><span class="lineno">  463</span>&#160;        gameState.setPot(gameState.getPot() + p.getBet());</div>
<div class="line"><a name="l00464"></a><span class="lineno">  464</span>&#160;</div>
<div class="line"><a name="l00465"></a><span class="lineno">  465</span>&#160;        <span class="keywordflow">if</span> (p.getInGameChips() &gt; gameState.getHighestBetInRound())</div>
<div class="line"><a name="l00466"></a><span class="lineno">  466</span>&#160;        {</div>
<div class="line"><a name="l00467"></a><span class="lineno">  467</span>&#160;            gameState.setHighestBetInRound(p.getInGameChips());</div>
<div class="line"><a name="l00468"></a><span class="lineno">  468</span>&#160;            gameState.setHighestBetInRoundPlayerID(p.getID());</div>
<div class="line"><a name="l00469"></a><span class="lineno">  469</span>&#160;        }</div>
<div class="line"><a name="l00470"></a><span class="lineno">  470</span>&#160;        </div>
<div class="line"><a name="l00471"></a><span class="lineno">  471</span>&#160;        p.setBet(0);</div>
<div class="line"><a name="l00472"></a><span class="lineno">  472</span>&#160;    }</div>
<div class="line"><a name="l00473"></a><span class="lineno">  473</span>&#160;</div>
<div class="line"><a name="l00474"></a><span class="lineno">  474</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> exchangeCards(<span class="keywordtype">int</span> playerID)</div>
<div class="line"><a name="l00475"></a><span class="lineno">  475</span>&#160;    {</div>
<div class="line"><a name="l00476"></a><span class="lineno">  476</span>&#160;        <span class="comment">/* obsluga wymiany kart przez gracza &quot;p&quot; */</span></div>
<div class="line"><a name="l00477"></a><span class="lineno">  477</span>&#160;        <a class="code" href="enumtools_1_1_protocol.html">Protocol</a> answer;</div>
<div class="line"><a name="l00478"></a><span class="lineno">  478</span>&#160;        answer = this.SendToPlayerAndWait(playerID, Protocol.EXCHANGE_CARDS);</div>
<div class="line"><a name="l00479"></a><span class="lineno">  479</span>&#160;        </div>
<div class="line"><a name="l00480"></a><span class="lineno">  480</span>&#160;        <a class="code" href="classtools_1_1_player.html">Player</a> p = this.gameState.players.get(playerID);</div>
<div class="line"><a name="l00481"></a><span class="lineno">  481</span>&#160;        </div>
<div class="line"><a name="l00482"></a><span class="lineno">  482</span>&#160;        <span class="comment">/* wymienil karty */</span></div>
<div class="line"><a name="l00483"></a><span class="lineno">  483</span>&#160;        <span class="keywordflow">if</span> (answer == <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#abb29c4a754d8dd77119798b5c41c1c31">EXCHANGED_CARDS</a>)</div>
<div class="line"><a name="l00484"></a><span class="lineno">  484</span>&#160;        {</div>
<div class="line"><a name="l00485"></a><span class="lineno">  485</span>&#160;            ArrayList&lt;Card&gt; newCards = <span class="keyword">new</span> ArrayList&lt;Card&gt;(p.getNumberExchangedCards());</div>
<div class="line"><a name="l00486"></a><span class="lineno">  486</span>&#160;            <span class="comment">/* wymiana kart podeslanych przez klienta */</span></div>
<div class="line"><a name="l00487"></a><span class="lineno">  487</span>&#160;            p.setStatusGame(<span class="stringliteral">&quot;Exchanged &quot;</span>+ p.getNumberExchangedCards() +<span class="stringliteral">&quot; cards&quot;</span>);</div>
<div class="line"><a name="l00488"></a><span class="lineno">  488</span>&#160;            <span class="comment">/* nowe karty z talii */</span></div>
<div class="line"><a name="l00489"></a><span class="lineno">  489</span>&#160;            <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0; i&lt;p.getNumberExchangedCards(); i++)</div>
<div class="line"><a name="l00490"></a><span class="lineno">  490</span>&#160;                newCards.add(i, <span class="keyword">this</span>.deck.getCard());</div>
<div class="line"><a name="l00491"></a><span class="lineno">  491</span>&#160;</div>
<div class="line"><a name="l00492"></a><span class="lineno">  492</span>&#160;            <span class="comment">/* podmiana kart */</span></div>
<div class="line"><a name="l00493"></a><span class="lineno">  493</span>&#160;            p.swapCards(newCards);</div>
<div class="line"><a name="l00494"></a><span class="lineno">  494</span>&#160;            </div>
<div class="line"><a name="l00495"></a><span class="lineno">  495</span>&#160;            <span class="comment">/* zwrot wymienianych kart do trash */</span></div>
<div class="line"><a name="l00496"></a><span class="lineno">  496</span>&#160;            deck.returnCards(p.returnExchangedCards());</div>
<div class="line"><a name="l00497"></a><span class="lineno">  497</span>&#160;            </div>
<div class="line"><a name="l00498"></a><span class="lineno">  498</span>&#160;            System.out.println(<span class="stringliteral">&quot;Gracz &quot;</span>+playerID+<span class="stringliteral">&quot; wymienil &quot;</span>+ p.getNumberExchangedCards() +<span class="stringliteral">&quot; kart&quot;</span>);</div>
<div class="line"><a name="l00499"></a><span class="lineno">  499</span>&#160;        }</div>
<div class="line"><a name="l00500"></a><span class="lineno">  500</span>&#160;        <span class="keywordflow">else</span> <span class="keywordflow">if</span> (answer == <a class="code" href="enumtools_1_1_protocol.html">Protocol</a>.<a class="code" href="enumtools_1_1_protocol.html#a1f983f3d413450ccb27cf6f09e083c2f">NO_EXCHANGE</a> )</div>
<div class="line"><a name="l00501"></a><span class="lineno">  501</span>&#160;        {</div>
<div class="line"><a name="l00502"></a><span class="lineno">  502</span>&#160;            p.setStatusGame(<span class="stringliteral">&quot;No exchange cards&quot;</span>);</div>
<div class="line"><a name="l00503"></a><span class="lineno">  503</span>&#160;            System.out.println(<span class="stringliteral">&quot;Gracz &quot;</span>+playerID+<span class="stringliteral">&quot; nie wymienil kart&quot;</span>);</div>
<div class="line"><a name="l00504"></a><span class="lineno">  504</span>&#160;        }</div>
<div class="line"><a name="l00505"></a><span class="lineno">  505</span>&#160;    }</div>
<div class="line"><a name="l00506"></a><span class="lineno">  506</span>&#160;    </div>
<div class="line"><a name="l00507"></a><span class="lineno">  507</span>&#160;    <span class="comment">/* pobranie watku obslugujacego polaczenie z graczem */</span></div>
<div class="line"><a name="l00508"></a><span class="lineno">  508</span>&#160;    <span class="keyword">private</span> ClientService getClientService(<span class="keywordtype">int</span> playerID)</div>
<div class="line"><a name="l00509"></a><span class="lineno">  509</span>&#160;    {</div>
<div class="line"><a name="l00510"></a><span class="lineno">  510</span>&#160;        ClientService dummy = null;</div>
<div class="line"><a name="l00511"></a><span class="lineno">  511</span>&#160;        <span class="keywordflow">for</span>(ClientService cs : server.connectedPlayers)</div>
<div class="line"><a name="l00512"></a><span class="lineno">  512</span>&#160;            <span class="keywordflow">if</span> (cs.id == playerID)</div>
<div class="line"><a name="l00513"></a><span class="lineno">  513</span>&#160;                <span class="keywordflow">return</span> cs; </div>
<div class="line"><a name="l00514"></a><span class="lineno">  514</span>&#160;        <span class="keywordflow">return</span> dummy;</div>
<div class="line"><a name="l00515"></a><span class="lineno">  515</span>&#160;    }</div>
<div class="line"><a name="l00516"></a><span class="lineno">  516</span>&#160;    </div>
<div class="line"><a name="l00517"></a><span class="lineno">  517</span>&#160;    </div>
<div class="line"><a name="l00518"></a><span class="lineno">  518</span>&#160;    <span class="keywordtype">boolean</span> arePlayersToGame()</div>
<div class="line"><a name="l00519"></a><span class="lineno">  519</span>&#160;    {</div>
<div class="line"><a name="l00520"></a><span class="lineno">  520</span>&#160;        <span class="keywordflow">return</span> (this.countPlayingPlayers() &gt;= MIN_PLAYING_PLAYERS &amp;&amp; this.isMoreThanOnePlayerWithChips());</div>
<div class="line"><a name="l00521"></a><span class="lineno">  521</span>&#160;    }</div>
<div class="line"><a name="l00522"></a><span class="lineno">  522</span>&#160;    </div>
<div class="line"><a name="l00523"></a><span class="lineno">  523</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">int</span> countWaitingPlayers()</div>
<div class="line"><a name="l00524"></a><span class="lineno">  524</span>&#160;    {</div>
<div class="line"><a name="l00525"></a><span class="lineno">  525</span>&#160;        <span class="keywordflow">return</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#a126f3dd9bb4a0067b360455487299cd7">countWaitingPlayers</a>());</div>
<div class="line"><a name="l00526"></a><span class="lineno">  526</span>&#160;    }</div>
<div class="line"><a name="l00527"></a><span class="lineno">  527</span>&#160;</div>
<div class="line"><a name="l00528"></a><span class="lineno">  528</span>&#160;    <span class="comment">/* czynnosci przed rozgrywka */</span></div>
<div class="line"><a name="l00529"></a><span class="lineno">  529</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> prepareGame(<span class="keywordtype">boolean</span> firstGame)</div>
<div class="line"><a name="l00530"></a><span class="lineno">  530</span>&#160;    {</div>
<div class="line"><a name="l00531"></a><span class="lineno">  531</span>&#160;        <span class="keywordflow">if</span> (firstGame)</div>
<div class="line"><a name="l00532"></a><span class="lineno">  532</span>&#160;        {</div>
<div class="line"><a name="l00533"></a><span class="lineno">  533</span>&#160;            <span class="comment">/* nowa talia kart */</span></div>
<div class="line"><a name="l00534"></a><span class="lineno">  534</span>&#160;            deck = <span class="keyword">new</span> <a class="code" href="classtools_1_1_deck.html">Deck</a>();</div>
<div class="line"><a name="l00535"></a><span class="lineno">  535</span>&#160;        }</div>
<div class="line"><a name="l00536"></a><span class="lineno">  536</span>&#160;        preparePlayers();</div>
<div class="line"><a name="l00537"></a><span class="lineno">  537</span>&#160;        <span class="comment">/* rozdaj karty */</span></div>
<div class="line"><a name="l00538"></a><span class="lineno">  538</span>&#160;        distributeCards();</div>
<div class="line"><a name="l00539"></a><span class="lineno">  539</span>&#160;        <span class="comment">/* przydziel Dealer Button oraz Big Blind Small Blind */</span></div>
<div class="line"><a name="l00540"></a><span class="lineno">  540</span>&#160;        distributeDealerButton(firstGame);</div>
<div class="line"><a name="l00541"></a><span class="lineno">  541</span>&#160;    }</div>
<div class="line"><a name="l00542"></a><span class="lineno">  542</span>&#160;    </div>
<div class="line"><a name="l00543"></a><span class="lineno">  543</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> preparePlayers()</div>
<div class="line"><a name="l00544"></a><span class="lineno">  544</span>&#160;    {</div>
<div class="line"><a name="l00545"></a><span class="lineno">  545</span>&#160;        <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> p : gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00546"></a><span class="lineno">  546</span>&#160;        {</div>
<div class="line"><a name="l00547"></a><span class="lineno">  547</span>&#160;            <span class="comment">/* wyzerowanie stawek bet, InGameChips */</span></div>
<div class="line"><a name="l00548"></a><span class="lineno">  548</span>&#160;            <span class="keywordflow">if</span> (p.<a class="code" href="classtools_1_1_player.html#a4cf695f8302dd11fdab175fd7cd233ad">isPlaying</a>()) p.<a class="code" href="classtools_1_1_player.html#a5a81b9efdef53cbfe0214b7ca46a432c">startGame</a>();</div>
<div class="line"><a name="l00549"></a><span class="lineno">  549</span>&#160;        }</div>
<div class="line"><a name="l00550"></a><span class="lineno">  550</span>&#160;    }</div>
<div class="line"><a name="l00551"></a><span class="lineno">  551</span>&#160;</div>
<div class="line"><a name="l00552"></a><span class="lineno">  552</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> distributeDealerButton(<span class="keywordtype">boolean</span> firstGame)</div>
<div class="line"><a name="l00553"></a><span class="lineno">  553</span>&#160;    {       </div>
<div class="line"><a name="l00554"></a><span class="lineno">  554</span>&#160;        <span class="keywordflow">if</span> (firstGame)</div>
<div class="line"><a name="l00555"></a><span class="lineno">  555</span>&#160;        {</div>
<div class="line"><a name="l00556"></a><span class="lineno">  556</span>&#160;            <span class="comment">/* jesli grana pierwsza rozgrywka w grze to losuj ID gracza */</span></div>
<div class="line"><a name="l00557"></a><span class="lineno">  557</span>&#160;            ArrayList&lt;Integer&gt; ids = <span class="keyword">new</span> ArrayList&lt;Integer&gt;();</div>
<div class="line"><a name="l00558"></a><span class="lineno">  558</span>&#160;            </div>
<div class="line"><a name="l00559"></a><span class="lineno">  559</span>&#160;            <span class="comment">/* pobierz ID graczy */</span></div>
<div class="line"><a name="l00560"></a><span class="lineno">  560</span>&#160;            <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> p : gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00561"></a><span class="lineno">  561</span>&#160;                <span class="keywordflow">if</span> (p.<a class="code" href="classtools_1_1_player.html#a4cf695f8302dd11fdab175fd7cd233ad">isPlaying</a>()) </div>
<div class="line"><a name="l00562"></a><span class="lineno">  562</span>&#160;                    ids.add(p.<a class="code" href="classtools_1_1_player.html#aac0db2c9355c34b5137bcf036216c3b2">getID</a>());</div>
<div class="line"><a name="l00563"></a><span class="lineno">  563</span>&#160;</div>
<div class="line"><a name="l00564"></a><span class="lineno">  564</span>&#160;            <span class="comment">/* losuj ID gracza z dealer button */</span></div>
<div class="line"><a name="l00565"></a><span class="lineno">  565</span>&#160;            Random random = <span class="keyword">new</span> Random();</div>
<div class="line"><a name="l00566"></a><span class="lineno">  566</span>&#160;            <span class="comment">/* z tablicy z IDs wylosuj indeks z ktorego pobierzemy ID */</span></div>
<div class="line"><a name="l00567"></a><span class="lineno">  567</span>&#160;            <span class="keywordtype">int</span> whichID = random.nextInt(ids.size()-1);</div>
<div class="line"><a name="l00568"></a><span class="lineno">  568</span>&#160;            <span class="comment">/* ID wylosowanego gracza */</span>;</div>
<div class="line"><a name="l00569"></a><span class="lineno">  569</span>&#160;            gameState.setDealerButtonPlayerID(ids.get(whichID));</div>
<div class="line"><a name="l00570"></a><span class="lineno">  570</span>&#160;        }</div>
<div class="line"><a name="l00571"></a><span class="lineno">  571</span>&#160;        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00572"></a><span class="lineno">  572</span>&#160;        {</div>
<div class="line"><a name="l00573"></a><span class="lineno">  573</span>&#160;            <span class="comment">/* jesli nastepne rozgrywki to nastepny gracz */</span></div>
<div class="line"><a name="l00574"></a><span class="lineno">  574</span>&#160;            <span class="comment">/* najpierw usun znacznik poprzedniemu graczowi, jesli jeszzce on jest na serwerze ;) */</span></div>
<div class="line"><a name="l00575"></a><span class="lineno">  575</span>&#160;            <a class="code" href="classtools_1_1_player.html">Player</a> pDB = gameState.players.get(gameState.getDealerButtonPlayerID());</div>
<div class="line"><a name="l00576"></a><span class="lineno">  576</span>&#160;            <span class="keywordflow">if</span> (pDB.isPlaying()) pDB.setNoFunction();</div>
<div class="line"><a name="l00577"></a><span class="lineno">  577</span>&#160;            gameState.setDealerButtonPlayerID(nextPlayerIDToBetting(gameState.<a class="code" href="classtools_1_1_game_state.html#aee6651b7ca54155265d856602dc7408d">getDealerButtonPlayerID</a>()));</div>
<div class="line"><a name="l00578"></a><span class="lineno">  578</span>&#160;        }</div>
<div class="line"><a name="l00579"></a><span class="lineno">  579</span>&#160;        </div>
<div class="line"><a name="l00580"></a><span class="lineno">  580</span>&#160;        System.out.println(<span class="stringliteral">&quot;Przydzielono Dealer Button: gracz &quot;</span> + gameState.getDealerButtonPlayerID());</div>
<div class="line"><a name="l00581"></a><span class="lineno">  581</span>&#160;        </div>
<div class="line"><a name="l00582"></a><span class="lineno">  582</span>&#160;        <span class="comment">/* ustaw graczowi zmienna dealearbutton na true */</span></div>
<div class="line"><a name="l00583"></a><span class="lineno">  583</span>&#160;        gameState.players.get(gameState.getDealerButtonPlayerID()).setDealerButton();</div>
<div class="line"><a name="l00584"></a><span class="lineno">  584</span>&#160;        </div>
<div class="line"><a name="l00585"></a><span class="lineno">  585</span>&#160;        <span class="comment">/* ustaw ID gracza na small blind */</span></div>
<div class="line"><a name="l00586"></a><span class="lineno">  586</span>&#160;        <span class="keywordtype">int</span> smallBlindID = nextPlayerIDToBetting(gameState.<a class="code" href="classtools_1_1_game_state.html#aee6651b7ca54155265d856602dc7408d">getDealerButtonPlayerID</a>());</div>
<div class="line"><a name="l00587"></a><span class="lineno">  587</span>&#160;        <span class="comment">/* najpierw usun poprzedniemu znacznik small blind */</span></div>
<div class="line"><a name="l00588"></a><span class="lineno">  588</span>&#160;        <a class="code" href="classtools_1_1_player.html">Player</a> pSB = gameState.players.get(gameState.getSmallBlindPlayerID());</div>
<div class="line"><a name="l00589"></a><span class="lineno">  589</span>&#160;        <span class="keywordflow">if</span> (pSB.isPlaying()) pSB.setNoSmallBlind();</div>
<div class="line"><a name="l00590"></a><span class="lineno">  590</span>&#160;        gameState.setSmallBlindPlayerID(smallBlindID);</div>
<div class="line"><a name="l00591"></a><span class="lineno">  591</span>&#160;        gameState.players.get(smallBlindID).setSmallBlind();</div>
<div class="line"><a name="l00592"></a><span class="lineno">  592</span>&#160;        </div>
<div class="line"><a name="l00593"></a><span class="lineno">  593</span>&#160;        System.out.println(<span class="stringliteral">&quot;Przydzielono Small Blind: gracz &quot;</span> + smallBlindID);</div>
<div class="line"><a name="l00594"></a><span class="lineno">  594</span>&#160;        </div>
<div class="line"><a name="l00595"></a><span class="lineno">  595</span>&#160;        <span class="comment">/* ustaw ID gracza na big blind */</span></div>
<div class="line"><a name="l00596"></a><span class="lineno">  596</span>&#160;        <span class="keywordtype">int</span> bigBlindID = nextPlayerIDToBetting(smallBlindID);</div>
<div class="line"><a name="l00597"></a><span class="lineno">  597</span>&#160;        <span class="comment">/* najpierw usun poprzedniemu znacznik big blind */</span></div>
<div class="line"><a name="l00598"></a><span class="lineno">  598</span>&#160;        <a class="code" href="classtools_1_1_player.html">Player</a> pBB = gameState.players.get(gameState.getBigBlindPlayerID());</div>
<div class="line"><a name="l00599"></a><span class="lineno">  599</span>&#160;        <span class="keywordflow">if</span> (pBB.isPlaying()) pBB.setNoBigBlind();</div>
<div class="line"><a name="l00600"></a><span class="lineno">  600</span>&#160;        </div>
<div class="line"><a name="l00601"></a><span class="lineno">  601</span>&#160;        gameState.setBigBlindPlayerID(bigBlindID);</div>
<div class="line"><a name="l00602"></a><span class="lineno">  602</span>&#160;        gameState.players.get(bigBlindID).setBigBlind();</div>
<div class="line"><a name="l00603"></a><span class="lineno">  603</span>&#160;        </div>
<div class="line"><a name="l00604"></a><span class="lineno">  604</span>&#160;        System.out.println(<span class="stringliteral">&quot;Przydzielono Big Blind: gracz &quot;</span> + bigBlindID);</div>
<div class="line"><a name="l00605"></a><span class="lineno">  605</span>&#160;    }</div>
<div class="line"><a name="l00606"></a><span class="lineno">  606</span>&#160;</div>
<div class="line"><a name="l00607"></a><span class="lineno">  607</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">int</span> nextPlayerID(<span class="keywordtype">int</span> <span class="keywordtype">id</span>)</div>
<div class="line"><a name="l00608"></a><span class="lineno">  608</span>&#160;    {</div>
<div class="line"><a name="l00609"></a><span class="lineno">  609</span>&#160;        <span class="keywordtype">int</span> searchingID = ((<span class="keywordtype">id</span>+1) % this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>.size());</div>
<div class="line"><a name="l00610"></a><span class="lineno">  610</span>&#160;        <span class="keywordflow">while</span> (searchingID != <span class="keywordtype">id</span>)</div>
<div class="line"><a name="l00611"></a><span class="lineno">  611</span>&#160;        {</div>
<div class="line"><a name="l00612"></a><span class="lineno">  612</span>&#160;            <span class="keywordflow">if</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>.get(searchingID).isPlaying())</div>
<div class="line"><a name="l00613"></a><span class="lineno">  613</span>&#160;                <span class="keywordflow">break</span>;</div>
<div class="line"><a name="l00614"></a><span class="lineno">  614</span>&#160;            <span class="comment">/* nastepne ID liczone jako reszta z dzielenia przez liczbe slotow */</span></div>
<div class="line"><a name="l00615"></a><span class="lineno">  615</span>&#160;            searchingID = ((searchingID+1) % this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>.size());</div>
<div class="line"><a name="l00616"></a><span class="lineno">  616</span>&#160;        }</div>
<div class="line"><a name="l00617"></a><span class="lineno">  617</span>&#160;        <span class="keywordflow">return</span> searchingID;</div>
<div class="line"><a name="l00618"></a><span class="lineno">  618</span>&#160;    }</div>
<div class="line"><a name="l00619"></a><span class="lineno">  619</span>&#160;    </div>
<div class="line"><a name="l00620"></a><span class="lineno">  620</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">int</span> nextPlayerIDToBetting(<span class="keywordtype">int</span> <span class="keywordtype">id</span>)</div>
<div class="line"><a name="l00621"></a><span class="lineno">  621</span>&#160;    {</div>
<div class="line"><a name="l00622"></a><span class="lineno">  622</span>&#160;        <span class="keywordtype">int</span> searchingID = ((<span class="keywordtype">id</span>+1) % this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>.size());</div>
<div class="line"><a name="l00623"></a><span class="lineno">  623</span>&#160;        <span class="keywordflow">while</span> (searchingID != <span class="keywordtype">id</span>)</div>
<div class="line"><a name="l00624"></a><span class="lineno">  624</span>&#160;        {</div>
<div class="line"><a name="l00625"></a><span class="lineno">  625</span>&#160;            <span class="keywordflow">if</span> (this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>.get(searchingID).isPlaying() &amp;&amp; !this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>.get(searchingID).isAllIn())</div>
<div class="line"><a name="l00626"></a><span class="lineno">  626</span>&#160;                <span class="keywordflow">break</span>;</div>
<div class="line"><a name="l00627"></a><span class="lineno">  627</span>&#160;            <span class="comment">/* nastepne ID liczone jako reszta z dzielenia przez liczbe slotow */</span></div>
<div class="line"><a name="l00628"></a><span class="lineno">  628</span>&#160;            searchingID = ((searchingID+1) % this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>.size());</div>
<div class="line"><a name="l00629"></a><span class="lineno">  629</span>&#160;        }</div>
<div class="line"><a name="l00630"></a><span class="lineno">  630</span>&#160;        <span class="keywordflow">return</span> searchingID;</div>
<div class="line"><a name="l00631"></a><span class="lineno">  631</span>&#160;    }</div>
<div class="line"><a name="l00632"></a><span class="lineno">  632</span>&#160;</div>
<div class="line"><a name="l00633"></a><span class="lineno">  633</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> distributeCards()</div>
<div class="line"><a name="l00634"></a><span class="lineno">  634</span>&#160;    {       </div>
<div class="line"><a name="l00635"></a><span class="lineno">  635</span>&#160;        <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> p : this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00636"></a><span class="lineno">  636</span>&#160;            <span class="keywordflow">if</span> (p.<a class="code" href="classtools_1_1_player.html#a4cf695f8302dd11fdab175fd7cd233ad">isPlaying</a>())</div>
<div class="line"><a name="l00637"></a><span class="lineno">  637</span>&#160;            {</div>
<div class="line"><a name="l00638"></a><span class="lineno">  638</span>&#160;                ArrayList&lt;Card&gt; cards = <span class="keyword">new</span> ArrayList&lt;Card&gt;();</div>
<div class="line"><a name="l00639"></a><span class="lineno">  639</span>&#160;                <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0; i&lt;4; i++)</div>
<div class="line"><a name="l00640"></a><span class="lineno">  640</span>&#160;                    cards.add(i, deck.<a class="code" href="classtools_1_1_deck.html#af4557914d30e4940502ebb5fe2ca1843">getCard</a>());</div>
<div class="line"><a name="l00641"></a><span class="lineno">  641</span>&#160;                p.takeCards(cards);</div>
<div class="line"><a name="l00642"></a><span class="lineno">  642</span>&#160;            }</div>
<div class="line"><a name="l00643"></a><span class="lineno">  643</span>&#160;        </div>
<div class="line"><a name="l00644"></a><span class="lineno">  644</span>&#160;        System.out.println(<span class="stringliteral">&quot;Rozdano karty&quot;</span>);</div>
<div class="line"><a name="l00645"></a><span class="lineno">  645</span>&#160;    }</div>
<div class="line"><a name="l00646"></a><span class="lineno">  646</span>&#160;    </div>
<div class="line"><a name="l00647"></a><span class="lineno">  647</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> returnCards()</div>
<div class="line"><a name="l00648"></a><span class="lineno">  648</span>&#160;    {</div>
<div class="line"><a name="l00649"></a><span class="lineno">  649</span>&#160;        <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> p : this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00650"></a><span class="lineno">  650</span>&#160;            <span class="keywordflow">if</span> (p.<a class="code" href="classtools_1_1_player.html#a4cf695f8302dd11fdab175fd7cd233ad">isPlaying</a>())</div>
<div class="line"><a name="l00651"></a><span class="lineno">  651</span>&#160;                deck.<a class="code" href="classtools_1_1_deck.html#ab5d786b2321a1c7392f077c5aef5f2ac">returnCards</a>(p.<a class="code" href="classtools_1_1_player.html#a55c0a009ae1436ecb67339ab7ea2d73f">returnCards</a>());</div>
<div class="line"><a name="l00652"></a><span class="lineno">  652</span>&#160;    }</div>
<div class="line"><a name="l00653"></a><span class="lineno">  653</span>&#160;    </div>
<div class="line"><a name="l00654"></a><span class="lineno">  654</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">boolean</span> isMoreThanOnePlayerWithChips()</div>
<div class="line"><a name="l00655"></a><span class="lineno">  655</span>&#160;    {</div>
<div class="line"><a name="l00656"></a><span class="lineno">  656</span>&#160;        <span class="keywordtype">int</span> counter = 0;</div>
<div class="line"><a name="l00657"></a><span class="lineno">  657</span>&#160;        <span class="keywordflow">for</span>(<a class="code" href="classtools_1_1_player.html">Player</a> p : this.gameState.<a class="code" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a>)</div>
<div class="line"><a name="l00658"></a><span class="lineno">  658</span>&#160;            <span class="keywordflow">if</span> (p.<a class="code" href="classtools_1_1_player.html#a4cf695f8302dd11fdab175fd7cd233ad">isPlaying</a>() &amp;&amp; (p.isAllIn() || p.<a class="code" href="classtools_1_1_player.html#acb24fd097814f6d4e0576600b632e882">getTotalChips</a>() &gt; 0)) counter++;</div>
<div class="line"><a name="l00659"></a><span class="lineno">  659</span>&#160;        </div>
<div class="line"><a name="l00660"></a><span class="lineno">  660</span>&#160;        <span class="keywordflow">return</span> (counter &gt; 1);</div>
<div class="line"><a name="l00661"></a><span class="lineno">  661</span>&#160;    }</div>
<div class="line"><a name="l00662"></a><span class="lineno">  662</span>&#160;    </div>
<div class="line"><a name="l00663"></a><span class="lineno">  663</span>&#160;}</div>
<div class="ttc" id="classtools_1_1_deck_html_ab5d786b2321a1c7392f077c5aef5f2ac"><div class="ttname"><a href="classtools_1_1_deck.html#ab5d786b2321a1c7392f077c5aef5f2ac">tools.Deck.returnCards</a></div><div class="ttdeci">void returnCards(ArrayList&lt; Card &gt; cards)</div><div class="ttdef"><b>Definition:</b> <a href="_deck_8java_source.html#l00091">Deck.java:91</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a5a81b9efdef53cbfe0214b7ca46a432c"><div class="ttname"><a href="classtools_1_1_player.html#a5a81b9efdef53cbfe0214b7ca46a432c">tools.Player.startGame</a></div><div class="ttdeci">void startGame()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00106">Player.java:106</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_aac0db2c9355c34b5137bcf036216c3b2"><div class="ttname"><a href="classtools_1_1_player.html#aac0db2c9355c34b5137bcf036216c3b2">tools.Player.getID</a></div><div class="ttdeci">int getID()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00279">Player.java:279</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html_a00ae3169e52f8352edf60686c0834024"><div class="ttname"><a href="classtools_1_1_game_state.html#a00ae3169e52f8352edf60686c0834024">tools.GameState.getTurningPlayer</a></div><div class="ttdeci">int getTurningPlayer()</div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00098">GameState.java:98</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html"><div class="ttname"><a href="enumtools_1_1_protocol.html">tools.Protocol</a></div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00003">Protocol.java:3</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a4cf695f8302dd11fdab175fd7cd233ad"><div class="ttname"><a href="classtools_1_1_player.html#a4cf695f8302dd11fdab175fd7cd233ad">tools.Player.isPlaying</a></div><div class="ttdeci">boolean isPlaying()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00255">Player.java:255</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_a6929a81113e281dc8ea6f220cfe0ce14"><div class="ttname"><a href="enumtools_1_1_protocol.html#a6929a81113e281dc8ea6f220cfe0ce14">tools.Protocol.BET</a></div><div class="ttdeci">BET</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00008">Protocol.java:8</a></div></div>
<div class="ttc" id="classserver_1_1_game_html_afb96f58e196918f24b6dc732af866b4a"><div class="ttname"><a href="classserver_1_1_game.html#afb96f58e196918f24b6dc732af866b4a">server.Game.run</a></div><div class="ttdeci">void run()</div><div class="ttdef"><b>Definition:</b> <a href="_game_8java_source.html#l00140">Game.java:140</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_a1f983f3d413450ccb27cf6f09e083c2f"><div class="ttname"><a href="enumtools_1_1_protocol.html#a1f983f3d413450ccb27cf6f09e083c2f">tools.Protocol.NO_EXCHANGE</a></div><div class="ttdeci">NO_EXCHANGE</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00014">Protocol.java:14</a></div></div>
<div class="ttc" id="classtools_1_1_player_html"><div class="ttname"><a href="classtools_1_1_player.html">tools.Player</a></div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00006">Player.java:6</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a7bf56b77ca755544a5572cf9c8f42ed7"><div class="ttname"><a href="classtools_1_1_player.html#a7bf56b77ca755544a5572cf9c8f42ed7">tools.Player.isPlayer</a></div><div class="ttdeci">boolean isPlayer()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00123">Player.java:123</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_ab25bc725550f4fc5d5a0195598ea441d"><div class="ttname"><a href="enumtools_1_1_protocol.html#ab25bc725550f4fc5d5a0195598ea441d">tools.Protocol.FOLD</a></div><div class="ttdeci">FOLD</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00011">Protocol.java:11</a></div></div>
<div class="ttc" id="classtools_1_1_deck_html_af4557914d30e4940502ebb5fe2ca1843"><div class="ttname"><a href="classtools_1_1_deck.html#af4557914d30e4940502ebb5fe2ca1843">tools.Deck.getCard</a></div><div class="ttdeci">Card getCard()</div><div class="ttdef"><b>Definition:</b> <a href="_deck_8java_source.html#l00073">Deck.java:73</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html_ae9f5c299b5bf1438a94ac0a17412b35d"><div class="ttname"><a href="classtools_1_1_game_state.html#ae9f5c299b5bf1438a94ac0a17412b35d">tools.GameState.setTurningPlayer</a></div><div class="ttdeci">void setTurningPlayer(int n)</div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00093">GameState.java:93</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_a3d71b3b569c36dc50d1dfeccad68f8a3"><div class="ttname"><a href="enumtools_1_1_protocol.html#a3d71b3b569c36dc50d1dfeccad68f8a3">tools.Protocol.QUIT</a></div><div class="ttdeci">QUIT</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00028">Protocol.java:28</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a37388a70260d1d966fe336a623884eb5"><div class="ttname"><a href="classtools_1_1_player.html#a37388a70260d1d966fe336a623884eb5">tools.Player.isWaiting</a></div><div class="ttdeci">boolean isWaiting()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00250">Player.java:250</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_ac6960b0547d870a9349aa5fdcc42d775"><div class="ttname"><a href="enumtools_1_1_protocol.html#ac6960b0547d870a9349aa5fdcc42d775">tools.Protocol.RAISE</a></div><div class="ttdeci">RAISE</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00009">Protocol.java:9</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_aae3d946faf28d8421aca16c005ccfd40"><div class="ttname"><a href="enumtools_1_1_protocol.html#aae3d946faf28d8421aca16c005ccfd40">tools.Protocol.KICK</a></div><div class="ttdeci">KICK</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00025">Protocol.java:25</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html_a126f3dd9bb4a0067b360455487299cd7"><div class="ttname"><a href="classtools_1_1_game_state.html#a126f3dd9bb4a0067b360455487299cd7">tools.GameState.countWaitingPlayers</a></div><div class="ttdeci">int countWaitingPlayers()</div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00241">GameState.java:241</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_a22ddebccfad5f10085565beeab9ffc8d"><div class="ttname"><a href="enumtools_1_1_protocol.html#a22ddebccfad5f10085565beeab9ffc8d">tools.Protocol.CALL</a></div><div class="ttdeci">CALL</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00010">Protocol.java:10</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a327e9d3ded67359bcff7efb9979cc3fa"><div class="ttname"><a href="classtools_1_1_player.html#a327e9d3ded67359bcff7efb9979cc3fa">tools.Player.setWaiting</a></div><div class="ttdeci">void setWaiting()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00235">Player.java:235</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html_ab07fa96d902285a4f5a94fc82606b4f4"><div class="ttname"><a href="classtools_1_1_game_state.html#ab07fa96d902285a4f5a94fc82606b4f4">tools.GameState.setBettingRound</a></div><div class="ttdeci">void setBettingRound()</div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00210">GameState.java:210</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html_a199443af0306c6f6f05ed36b1463cf57"><div class="ttname"><a href="classtools_1_1_game_state.html#a199443af0306c6f6f05ed36b1463cf57">tools.GameState.getHighestBetInRoundPlayerID</a></div><div class="ttdeci">int getHighestBetInRoundPlayerID()</div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00254">GameState.java:254</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_abb29c4a754d8dd77119798b5c41c1c31"><div class="ttname"><a href="enumtools_1_1_protocol.html#abb29c4a754d8dd77119798b5c41c1c31">tools.Protocol.EXCHANGED_CARDS</a></div><div class="ttdeci">EXCHANGED_CARDS</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00013">Protocol.java:13</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html"><div class="ttname"><a href="classtools_1_1_game_state.html">tools.GameState</a></div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00006">GameState.java:6</a></div></div>
<div class="ttc" id="classserver_1_1_server_badugi_html"><div class="ttname"><a href="classserver_1_1_server_badugi.html">server.ServerBadugi</a></div><div class="ttdef"><b>Definition:</b> <a href="_server_badugi_8java_source.html#l00013">ServerBadugi.java:13</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a631aa599716b18d67625b402837457aa"><div class="ttname"><a href="classtools_1_1_player.html#a631aa599716b18d67625b402837457aa">tools.Player.getHand</a></div><div class="ttdeci">Hand getHand()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00040">Player.java:40</a></div></div>
<div class="ttc" id="classserver_1_1_game_html"><div class="ttname"><a href="classserver_1_1_game.html">server.Game</a></div><div class="ttdef"><b>Definition:</b> <a href="_game_8java_source.html#l00008">Game.java:8</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a55c0a009ae1436ecb67339ab7ea2d73f"><div class="ttname"><a href="classtools_1_1_player.html#a55c0a009ae1436ecb67339ab7ea2d73f">tools.Player.returnCards</a></div><div class="ttdeci">ArrayList&lt; Card &gt; returnCards()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00133">Player.java:133</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html_a0f1edbe564c7cad49c072227a9eccef2"><div class="ttname"><a href="classtools_1_1_game_state.html#a0f1edbe564c7cad49c072227a9eccef2">tools.GameState.getNumberOfRound</a></div><div class="ttdeci">int getNumberOfRound()</div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00078">GameState.java:78</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html_a6ce33775a84b52893ce65f85c9dae506"><div class="ttname"><a href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">tools.GameState.players</a></div><div class="ttdeci">ArrayList&lt; Player &gt; players</div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00012">GameState.java:12</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a7f7f8450da0164063f7f10a8720cad9f"><div class="ttname"><a href="classtools_1_1_player.html#a7f7f8450da0164063f7f10a8720cad9f">tools.Player.getBet</a></div><div class="ttdeci">int getBet()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00174">Player.java:174</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html_aee6651b7ca54155265d856602dc7408d"><div class="ttname"><a href="classtools_1_1_game_state.html#aee6651b7ca54155265d856602dc7408d">tools.GameState.getDealerButtonPlayerID</a></div><div class="ttdeci">int getDealerButtonPlayerID()</div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00264">GameState.java:264</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_a268e2b8626c573c44c3b09a047e98e25"><div class="ttname"><a href="enumtools_1_1_protocol.html#a268e2b8626c573c44c3b09a047e98e25">tools.Protocol.ALL_IN</a></div><div class="ttdeci">ALL_IN</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00012">Protocol.java:12</a></div></div>
<div class="ttc" id="classtools_1_1_deck_html"><div class="ttname"><a href="classtools_1_1_deck.html">tools.Deck</a></div><div class="ttdef"><b>Definition:</b> <a href="_deck_8java_source.html#l00006">Deck.java:6</a></div></div>
<div class="ttc" id="classtools_1_1_game_state_html_afbf6e295c969fa793d84d0ec84eafabe"><div class="ttname"><a href="classtools_1_1_game_state.html#afbf6e295c969fa793d84d0ec84eafabe">tools.GameState.getWinner</a></div><div class="ttdeci">Player getWinner()</div><div class="ttdef"><b>Definition:</b> <a href="_game_state_8java_source.html#l00157">GameState.java:157</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a037fbb56f983846306681105c3adbca9"><div class="ttname"><a href="classtools_1_1_player.html#a037fbb56f983846306681105c3adbca9">tools.Player.setPlaying</a></div><div class="ttdeci">void setPlaying()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00245">Player.java:245</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_acb24fd097814f6d4e0576600b632e882"><div class="ttname"><a href="classtools_1_1_player.html#acb24fd097814f6d4e0576600b632e882">tools.Player.getTotalChips</a></div><div class="ttdeci">int getTotalChips()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00055">Player.java:55</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_a1b3083fa16658849fa8e47b7ca027602"><div class="ttname"><a href="enumtools_1_1_protocol.html#a1b3083fa16658849fa8e47b7ca027602">tools.Protocol.CHECK</a></div><div class="ttdeci">CHECK</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00007">Protocol.java:7</a></div></div>
<div class="ttc" id="classserver_1_1_game_html_ad83763d0bd97e623f7f287a9d92297b7"><div class="ttname"><a href="classserver_1_1_game.html#ad83763d0bd97e623f7f287a9d92297b7">server.Game.Game</a></div><div class="ttdeci">Game(ServerBadugi server)</div><div class="ttdef"><b>Definition:</b> <a href="_game_8java_source.html#l00017">Game.java:17</a></div></div>
<div class="ttc" id="classtools_1_1_player_html_a5b63711f6646e35d788c8c14ef8ced73"><div class="ttname"><a href="classtools_1_1_player.html#a5b63711f6646e35d788c8c14ef8ced73">tools.Player.isEmptySlot</a></div><div class="ttdeci">boolean isEmptySlot()</div><div class="ttdef"><b>Definition:</b> <a href="_player_8java_source.html#l00260">Player.java:260</a></div></div>
<div class="ttc" id="enumtools_1_1_protocol_html_adb593f97dbac760b531344af93b70f93"><div class="ttname"><a href="enumtools_1_1_protocol.html#adb593f97dbac760b531344af93b70f93">tools.Protocol.WAITING_FOR_PLAYERS</a></div><div class="ttdeci">WAITING_FOR_PLAYERS</div><div class="ttdef"><b>Definition:</b> <a href="_protocol_8java_source.html#l00019">Protocol.java:19</a></div></div>
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